Friday, 26 September 2014

Bring A Hack at World Maker Faire 2014

BAH-sophi -Small

After a hard Saturday at World Maker Faire, some of the best and brightest in the Hacker/Maker community descended on The Holiday Inn for “Bring A Hack”. Created by [Jeri Ellsworth] several years ago at the Bay Area Maker Faire, Bring A Hack (BAH) is an informal gathering. Sometimes a dinner, sometimes a group getting together at a local bar, BAH is has just one rule: You have to bring a hack!

[Sophi Kravitz] has become the unofficial event organizer for BAH in New York. This year she did a bit of live hacking, as she converted her Wobble Wonder headgear from wired to wireless control.

[Chris Gammell] brought his original Bench BudEE from Contextual Electronics. He showed off a few of his board customizations, including making a TSSOP part fit on the wrong footprint.

BAH-eggbotsmall[Windell and Lenore] from Evil Mad Scientist Laboratories brought a few hacks along. They picked up an old Radio Shack music player chip at the Electronics Flea Market and built it up on a breadboard. Also on display was their new EggBot Pro. The Pro is a beautifully machined version of the eggbot. Everything is built strong to withstand the sort of duty an EggBot would see at a hackerspace or public library. [Windell] was full of surprises, as he also gave everyone chunks of Sal Ammoniac, which is a great way to bring the tin back to a tired soldering iron tip. The hack was that he found his Sal Ammoniac at a local Indian grocery in the Bay Area. Check out [Windell's] blog entry for more information.

BAH-diyVRSmall[Cal Howard] brought his DIY VR goggles. [Cal] converted a Kindle Fire into an Oculus Rift style head mounted display by adding a couple of magnifying lenses, some bamboo kebab sticks to hold the lenses in place. Judicious use of cardboard and duct tape completed the project. His current hurdle is getting past the Fire’s lack of an accelerometer. [Cal] planned to spend Sunday at Maker Faire adding one of his own!

As the hour grew late, everyone started to trickle out. Tired but happy from a long day at Maker Faire, the Bring A Hacker partygoers headed back to their hotels to get some sleep before World Maker Faire’s final day.


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Reanimating a Philips HDD 1420 MP3 Player

philips mp3 player hack

[OiD] had a dusty, old, forgotten Philips HDD1420 GoGear mp3 player kicking around his place. As you can imagine, the battery was dead. He had no charger or connector for the thing, but decided to try to resurrect it anyway.

He thought it would simply be a matter of providing alternative power, but the GoGear wasn’t having it and insisted on being connected to a computer. He had some luck consulting Pinouts.ru and found Philips’ own device manager software, but it still wasn’t easy. The device manager doesn’t work on Windows 7. He tried an XP box, but it didn’t detect the device.

Finally, he discovered that the hard drive was kaput and replaced it with an 8GB Microdrive. That helped, but he still had a hard row to hoe. [OiD] formatted the new HD and gave it the official firmware, but still had to replace some system files according to the Philips manual. He ended up using RockBox to reanimate it and decided to keep it on the device.

There was still an issue with charging, though. It has an IC that handles selection of either the proprietary external adapter or USB power, but the RockBox firmware doesn’t implement switching and defaults to the adapter. Several tweaks and a hacked-in mini USB later, the patient is in stable condition and cranking out the tunes.


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Hacklet 17 – Keyboards

17

This week on The Hacklet we’re featuring some of the best keyboard hacks from Hackaday.io!

Hackers are really into their keyboards. Everyone has a favorite, and those favorites vary wildly. Mechanical, soft touch, ergonomic, QWERTY, DVORAK, chorded, you name it, there is a hacker, maker, or engineer who loves it, or absolutely hates it. For some, no commercial product is perfect. All is not lost though, as a custom keyboard is just a hack away!

ergo60

[Warren Janssens] gets things rolling with Ergo60, his 60 key ergonomic keyboard. [Warren's] layout is a pair of 25 key hand clusters, each with a matching 5 key thumb cluster. This layout minimizes lateral wrist movement. With the reduced key count and stacked keys, the user’s hands never move from the home row. [Warren] rolled his own PCBs for Ergo60. A Teensy 2.0 running a fork of TMK serves as Ergo60’s controller. [Warren's] is running Cherry Black switches and his keycaps are from Signature Plastics. [Warren] is using Ergo60 as his daily driver these days, so it’s no surprise that he’s set the “Completed Project” tag.

keycaps

Some say he needs no keyboard at all, and that his heartbeat sounds just like an IBM Model M. All we know is he’s called [Brian Benchoff]. [Brian's] created a pair of minimalist keyboard projects. The Unhappy Hacking Keyboard takes us back to basics. After all, computers run on 1’s and 0’s, right? What more could a person need? Apparently just a space and return. Unhappy Hacking Keyboard uses an ATtiny85 with V-USB as the controller and the interface. Keys are cherry MX blues. The keycaps are [Brian's] own Hackaday Cherry MX Keycaps printed by Shapeways.

zxkeyboardAn entire generation of hackers don’t know the joy of typing on a tiny rubber keyboard. [Alistair MacDonald] aimed to fix that, so he turned an old computer into a keyboard with his ZX Keyboard. [Alistair] started with a broken ZX Spectrum. He gutted the original electronics and added an Ardunio Pro Mini running the V-USB library. [Alistair] directly wired the row and column I/O lines from the keyboard to his Arduino. The result is a keyboard which is the perfect size for cell phones, Raspberry Pi’s and the like.

chordkey[Servo] teaches us new ways to type with Chordy KEY, his chording keyboard project. Chordy Key is meant to be used in the left hand. Five finger buttons and three thumb buttons are all that is needed to chord out 64 different letters and symbols. [Servo] utilized an ATmega32U4 powered Sparkfun pro micro to control his keyboard. Chordy Key is a proof of concept, but with [Servos's] use of 3D printed parts, Chordy Key looks like it’s ready for your next wearable computing project!

chord2[jmptable] is also working on a chorded keyboard design. Chord Keyboard uses only 7 keys to send the entire ASCII character set and a few control combinations. [jmptable] used an ATmega328P as his processor. Chord keyboard isn’t wired though. An RN-42-HID module provides bluetooth connectivity to the world.

[jmptable] has provided an amazing amount of detail on his research, including one of his goals of adding a chorded keyboard to the Gameboy Advance. They keyboard itself would be mounted on the spine of a game cartridge. We would love to see that idea come to fruition, [Servo]!

mightyFinally we have [Gertlex], who just wanted a scroll wheel embedded in his keyboard. He got there with the help of an Apple Mighty Mouse. Keyboard with Apple Mouse Scroll Ball is one of those hacks that looks like it original equipment. [Gertlex] took a drill to a Targus slim USB keyboard, putting a small hole right between the ESC and F1 keys. He fit the scroll ball from his Apple Mighty Mouse in the hole. Electronics are as simple as plugging the mouse and keyboard into the same USB hub. The only downside to the design is that [Gertlex's] keyboard doesn’t recognize fast enough to send key presses during the boot process.

That’s just about enough keystrokes for this episode of The Hacklet. As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!


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ESP8266 Distance Testing

ESP

With progress slowly being made on turning the ESP8266 UART to WiFi module into something great, there is still the question of what the range is for the radio in this tiny IoT wonder. [CNLohr] has some test results for you, and the results are surprisingly good.

Connecting to the WiFi module through a TPLink WR841N router, [CN] as able to ping the module at 479 meters with a huge rubber duck antenna soldered on, or 366 meters with the PCB antenna. Wanting to test out the maximum range, [CN] and his friends dug out a Ubiquiti M2 dish and were able to drive 4.28 kilometers away from the module and still ping it.

Using a dish and a rubber duck antenna is an exercise in excess, though: no one is going to use a dish for an Internet of Things thing, but if you want to carry this experiment to its logical conclusion, there’s no reason to think an ESP8266 won’t connect, so long as you have line of sight and a huge antenna.

There’s still a lot of work to be done on this module. It’s capable of running custom code, and since you can pick this module up for less than $5 USD, it’s an interesting platform for whatever WiFi project you have in mind.


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We’re at Maker Faire Atlanta, Oct 4-5

Maker Faire ATL

If you live in the southeastern US, mark your calenders for next weekend—October 4th and 5th—and head out to the fourth annual Maker Faire Atlanta in downtown Decatur, GA. You can find a complete list of participants here.

I’ll be around all weekend to talk to makers about their projects and to hand out some Hackaday stickers. As [Brian] said with the HaD crew at the NY Faire, don’t be afraid to introduce yourself if you see me walking around or lurking at the Hackyard booth. See you there!


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Countdown to Finals

logo-white-transparent-blackglow

There can be only 5.

This Sunday Night we will snapshot the state of the final 50 entries for The Hackaday Prize. Our panel of Launch Judges will then begin the difficult task of choosing the five projects which best exemplify the virtues of the challenge: Openness, Connectedness, Innovation, Wow Factor, Reproducibility, and User Experience.

Want to help your favorite project make the finals? Get in there and take a look at their write-ups. Leave a polite comment on the project page that mentions the parts that are unclear or things you think should be added to the description.

The five who do move on are up for some huge prizes: A trip to space, Milling Machine, a 3D Printer, a trip to Akihabara, and Team Skydiving. Of course we won’t know the order of the finalists or who the Grand Prize Winner is until the final judging round happens at the end of October.


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The internet has changed everything and nothing | Deborah Orr

Teh Internet Is Serious at the Royal Court in London How did we get here? … Teh Internet Is Serious at the Royal Court in London. Photograph: Tristram Kenton for the Guardian

Who saw it coming – a future that reanimated a dystopian past? Who could have believed, in the 1960s, that half a century on from Harold Wilson’s speech about the “white heat of technology”, young men in Britain would be looking at public beheadings on their laptops and, liking what they saw, resolving to join a crusade in the Middle East, a jihad against the infidel? Not me, that’s for sure.

In the 1960s, in our family, a telephone was something possessed by pathetic show-offs with more money than sense. We got along just fine without one. Now, I am indignant when my iPhone says “No service” or “Not delivered”. I am contemptuous of patches of retrograde air, air that is not crammed with all the information in the world, all of it sitting there patiently waiting for the few keystrokes that might summon it.

How did I get from there to here? I have only the vaguest idea. It all happened so fast – so fast that I do not know which of two things to be amazed at. Should I be amazed that information technology has changed the world so much? Or should I be amazed that it has changed the world so little?

I went to the theatre this week. Lots of people do. It has never been more popular. This play, Teh Internet Is Serious Business, was at the Royal Court. Its author, Tim Price, told the story of the defunct hacking group LulzSec and offered a dramatic interpretation of cyberspace in the process. What a strange thing – that this ancient artform should be recruited to animate life behind a screen. What a strange thing anyway, that in a world full of people with phones clamped to their ears, there are flocks of folk turning up at one of the increasingly few places where using a phone is seen as an inexcusable solecism. At the theatre, in the 21st century, one stands astride the old Elizabethans and the new.

We new Elizabethans talk all the time about internet communities. But I do not suppose I am the only one who, when I picture an “internet community” in my head, sees a beaten male in a mucky old chair, grim face illuminated by the flickering light of the tool that drives his fantasies. New technology – new prejudices.

No such people appeared in Price’s play, only their fantasy selves. Online, the people from LulzSec lived in an anarchic land of non-stop festival protest, where wayward cleverness was harnessed to mock and damage a corporate world too arrogant to see how pathetic its own defences were. The play is set in a garish, metaphorical playground full of frustrated children, angry at a world that seems indifferent to their views, desperate to wield power themselves.

If only these smart kids had been adult and mature, the play invites one to think, what great lives they could have had in our sophisticated modern world. Instead, presumably, the people who were identified and convicted as members of Lulzsec are in their mucky old chairs right now, their faces in harsh shadow because they are banned from using the internet.

Except that perhaps the trouble with the guys from LulzSec was that they were not quite childish enough. Visit Digital Revolution, the Barbican Centre’s exhibition that boasts of being “the most comprehensive presentation of digital creativity ever to be staged in the UK” and you can quite easily form the impression that games and play are all that technology has to offer.

If the Lulzsec guys had been content to spend their time playing Call of Duty, exchanging videos of kittens or binge-watching dramas on Netflix, they would presumably have been considered normal, productive members of society. Their big problem was that they wanted to be active, not passive. They were not happy simply to be consumers, because they did not think much of what they were being asked to consume or why they were being asked to consume it. Their idea of “digital revolution” was rather more radical than assembling a collection of gaming consoles through the ages, of which there is quite a bit in the Barbican’s show.

Not, of course, that play really is all the internet has to offer. One can sit at home all day, gathering news of a world in crisis, then hotly debating whether there should be “boots on the ground in Iraq” or whether it is OK to bomb Syria without Syria’s permission. It is easy to feel involved in such debates. It is easy to feel like your opinion matters. It is easy to feel that, with your band of online conspirators, you are changing the world. Except that there is truth in the contemptuous word “clicktivism”. Once it was said that knowledge was power. Now that knowledge is there for anyone’s taking, it has become clear that only power is power, and that it is still acquired by humans in the way that humans have always acquired it – through violence.

Maybe technology allows human beings to know much, much more about their fellow human beings than is wise. Our vanities, our prejudices, our foibles, our failures of understanding, our anger, our hatreds – the internet seethes with it all. Does all that in itself shake our faith in our idea of humans as developed, refined and civilised? What is civilisation, after all, but the collective and settled expression of our ability to move away from savagery?

Yet it is obvious, on the internet, that collective and settled is in short supply. One person’s idealism is another person’s stupidity. One person’s concept of responsible behaviour is another person’s concept of cowardice. One person’s notion of sophistication is another person’s notion of ignorance.

If you are looking for someone to despise, someone to perceive as different to you in all the wrong ways, then the internet is a good place to look. Only one place beats it for that – the real world, where people hurt, torture and kill other people like they always have, then do one thing that is new – post it proudly on the web.


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Added: Breaking Bad Alchemist (from 2013.09.29)

To pay homage to the season finale of Breaking Bad, hackers transformed the Alchemist into Breaking Bad's Walter White.

Additionally, banners were hung outside and inside lobby 7.


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Hack Madness

IHTFP Hack Gallery Interesting Hacks To Fascinate People: The MIT Gallery of Hacks Sorry, I could not read the content fromt this page.

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Added: Thanksgivukkah Dreidel on Building 10 (from 2013.12.03)

To celebrate the confluence of Thanksgiving and Hanukkah, which occurs only once roughly every 70,000 years, hackers decorated Building 10 with a banner "Happy Thanksgivukkah!" and a decorated dreidel.

Rather than the typical American lettering -- ? (Nun) (Gimel) ? (Hei) ? (Shin), an abbreviation of "A great miracle happened there" -- the dreidel was lettered in the Israeli fashion -- ? (Nun) ? (Gimel) ? (Hei) ? (Pei), an abbreviation of "A great miracle happened here," perhaps also a nod to the MIT Architecht I.M. Pei.


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Added: Portal Themed Newton's Cradle (from 2012.04.18)

During CPW, a five-piece Newton's Cradle appeared underneath the skybridge connecting buildings 18 and 56. The heads of the cradle resembled the personality spheres from the Valve game, Portal 2 , and glowed at night. The installation included a button to play sounds and actuate the cradle by pulling back a ball and setting it into motion.

Watch the cradle swing on Youtube.


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Added: Medical Mask on the Alchemist (from 2013.01.15)

Hackers placed a medical mask on the Alchemist statue outside the Student Center (W20) to help keep him healthy during a bad flu outbreak.

Additional Information and Photo Credits


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Added: Olympic Rings Over Briggs (from 2014.02.08)


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Added: Pacman and Blinky on the Great Dome (from 2013.01.10)

Pacman and one of his arch nemeses, Blinky the ghost, appeared on the construction scaffolding on the Great Dome on January 10. At night, the lights from the scaffolding illuminated a trail of "power pellets," the white dots Pacman eats to earn points.

Press coverage:


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Added: Sean Collier Memorial (from 2013.04.22)

On Thursday, April 18th, MIT Police Officer Sean Collier's life was taken from him while he was on traffic duty on Vassar Street near the Stata Center. To honor Sean's commitment to protecting MIT, hackers erected memorials across campus.

A banner was hung in Lobby 7.

Another banner was hung on the front of Building 10.

Origami cranes and flowers were placed on the MIT Campus Police car located in the Stata Center hack gallery.

More information about the Boston Marathon Bombings can be found here.

More information about this hack and the hack that occurred on the anniversary of Officer Sean Collier's death, can be found at cranes.mit.edu .


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Home Depot: 56 million credit cards compromised

Home Depot sign News of the breach emerged on September 2, but was not admitted by Home Depot until September 8. Photograph: Justin Sullivan/Getty Images

The world's largest DIY retailer has admitted that 56m credit and debit card numbers were compromised over a five-month period in one of the worst breaches of customer data ever recorded. Home Depot said on Thursday night that although the data theft began in April, the malware used by the hackers had only been completely removed from its systems this month.

The breach was revealed on 2 September by the security website Krebs on Security, which said that all 2,200 of Home Depot's US stores could have been affected. The chain, which did not confirm the data breach until 8 September, said that security groups Symantec and FishNet Security were brought in to investigate the possible hacking as soon it became known.

The criminals used "unique, custom-built malware" that had not been seen in similar attacks, which helped them to avoid detection for so long, Home Depot said. It had completed a major payment security upgrade to ensure better encryption of customers' card numbers.

US retailers have been slower to adopt the chip-and-Pin technology found in Britain and most European countries as many American credit cards still lacked the appropriate chips. The US payments industry has set a deadline of October 2015 to switch to chip and Pin.

Frank Blake, chairman and chief executive of Home Depot, apologised to customers for the "inconvenience and anxiety" of the breach and said they would not be liable for any fraudulent charges.

"From the time this investigation began, our guiding principle has been to put our customers first and we will continue to do so," he said.

Many banks have begun replacing credit cards affected by the theft.

The data theft eclipses the 40m card numbers stolen from Target customers last year and is second only to the 90m stolen from TJX, the owner of the TK Maxx clothing store chain, in 2007.

The company said investigating the incident had cost $62m, $27m of which would be covered by insurance payments. It was also facing a lawsuit in Canada, where as many as 4 million customers could have been affected.

Tony Merchant, a retired lawyer, who has filed a claim, told the Globe and Mail: "They weren't telling people until [security blogger] Brian Krebs broke the story at the beginning of September. An awful lot of people have spent [money] at Home Depot in the last six months, and every one of them is at risk."

The incident, while highly embarrassing for the Atlanta-based company, does not appear to have had the same impact as the breach suffered by Target. Both its chief executive and chief information officer quit in the months following the hacking.

However, Home Depot said last month that Blake would step down as chief executive on 1 November and be replaced by Craig Menear, head of the company's US retail operations.

Shares in the retailer closed up 1%, or 87 cents, at $92.09 in New York on Thursday. The stock has risen 10% in the past month.


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Musician rebels embrace darknet to explore uncensored internet frontiers

Aphex Twin Aphex Twin used a .onion web page to announce the release of his latest album, Syro.

You could view the internet a little like the Earth’s surface. The bits of the web everyone knows about and uses are the land masses, but surrounding them are the vast expanses of ocean that represent the much publicised “deep web” – the uncharted depths that are the areas not indexed by standard commercial search engines, because they’re meaningless to the average internet user. However, within this abyss of uncharted waters, there is a place that undertakes groundbreaking technological advancements just to keep itself both separate and efficient. This relatively small area has been labelled the “darknet”, and it can only be browsed using services like Tor (The Onion Router) or Freenet, which are based on multilayered concepts of anonymity designed to make both the visitors and the web pages (styled as .onion) incredibly difficult to trace.

The darknet has been around since the 70s, but the rise and fall of the Silk Road darknet marketplace empire (now Silk Road 2.0) in 2013, and the advent of cryptocurrencies, notably Bitcoin, saw it truly break into the mainstream press. Ever since it has enjoyed sporadic news mentions, usually relating to drug and gun markets, political activism, child pornography, fraud, fetishism, murder, terrorism and Tesco clubcard vouchers. To many, unsurprisingly, the darknet is an incomprehensible sin city.

With all that in mind, Aphex Twin’s decision to release details of Syro, his first album in 13 years, via an elusive .onion web page left a wider community of music lovers trying to decipher why electronic music’s prodigal son had chosen such a platform. Hackers immediately booted up their Tor browsers and pounced on the page to search for any hidden surprises, but reported back via Reddit that there was no hidden content and no secret messages. “If anything, the site is a little sloppy,” said one commenter.

As I tried to explore the thought processes of Aphex Twin’s Richard D James (a daunting task in itself), I became sidetracked by a much wider issue, which involves a growing scatter of artists who are exploring the outer limits of the internet for inspiration, adventure, anonymity and rebellion, in search of a truer and uncensored reflection of the society we live in.

It began with Lee Bannon, a Sacramento based experimental hip-hop producer. Bannon has spent the last year working on an album subtly inspired by the darknet. In contrast to his production work for rappers like Joey Bada$$ and Souls of Mischief, Bannon’s solo work is a distinct brand of atmospheric jungle which nods as much to digital culture as it does to the early years sounds of Goldie’s Metalheadz label. His first experience with the internet’s peripheries came when he started to find his music being discussed on different types of internet forum. “My original hip-hop fan base was somehow evolving into a more intellectual hacker crowd,” he says. “They lived a certain lifestyle, and I wanted to dive into that vibe.”

Musician Lee Bannon from Sacramento, California Musician Lee Bannon: ‘For me, the fascination is about social justice and this new frontier of possibilities.’ Photograph: Josh Wehle

A combination of watching the Anonymous network join in the Ferguson protests and witnessing a friend smoothly buy drugs off the darknet made Bannon obsessed with both the potential and the awe-inspiring absurdity of it all. “For me, the fascination is about social justice and this new frontier of possibilities. I think it’s like a sword. A good guy could pick it up to protect people, and a bad guy could pick it up to cut someone’s head off.”

It turns out Bannon wasn’t the only one in California’s state capital who had embraced internet subculture. Two years ago, the now defunct group Death Grips launched an ARG (alternate reality game) on the darknet to promote their albums The Money Store and No Love Deep Web, by seeding various clues on the bulletin board site 4Chan. “Silicon Valley is only an hour away, so a lot of that hacker culture winds up in Sacramento, because it’s cheaper to live there, and you can commute back and forth,” Bannon says of the attraction of the darknet for the city’s musicians.

Explorations into strange parts of the web aren’t restricted to Sacramento, naturally. “One of the few sublime experiences I have today,” explains the Canadian artist and essayist Jon Rafman, “is discovering a new community online that I didn’t even know existed. It reveals a whole world within a world. It’s like thinking you know what reality is and then discovering an entire universe within an atom.” Rafman’s warped video collage Mainsqueeze was collated entirely from footage found on the deep web, and this latest discovery has him even more fascinated. “Wizardchan,” he says, “is an online community of male virgins over the age of 30. It comes from a Japanese saying that if you reach the age of 30 and you are still a virgin, you become a wizard. It is a community of supportive self-deprecation and self-loathing with a very internet sense of humour. They are often trying to one up each other in levels of patheticness and a lot of the time discourage any attempts at becoming ‘normies’. I see this image of the basement-dwelling wizard who rejects societal conventions to such an extreme degree as one of the tragic heroes of our times.”

The above video features some footage that readers may find disturbing

Mainsqueeze, by Canadian artist Jon Rafman is a compilation of footage posted on the deep web

Part of what Rafman admits to loving about the darker corner of the internet is how it allows people to take on new roles and identities. Yet, one of the key features of the darknet – the anonymity – is largely highlighted as its most dangerous component, with the “what have you got to hide?” card being thrown into most debates about encryption systems such as Tor, despite the dangers posed by the absolute lack of anonymity forced on internet users by sites that harvest their data.

The fear of the sites which see their users as a resource from which to make money drives Alec Empire, the founder of Berlin-based digital hardcore band Atari Teenage Riot. “You fear that a corporation is taking your stuff and monetising it,” he says. “Facebook, Twitter, all these things that helped independent artists in the beginning are now working against them. Putting a Pringles ad next to them. Even putting a video up on YouTube screws up the whole experience of watching it. The viewer is bombarded with bullshit. Using the deep web is a way to do things differently. I feel a new enthusiasm, [like] I witnessed when the original internet became big in the 90s.”

This idea, that the darknet harks back to a “golden era” of the internet – before legislation, surveillance and monopolisation took control – is a recurring theme. “The early internet was this alternate, separate place that was meant to transcend all the problems and censorship of real world society,” says the journalist Jamie Bartlett, a specialist on internet culture and author of the book The Dark Net. “As a result, it would be dangerous, liberal, uncensored, and it would be a great place for freedom fighters, democratic dissidents and whistleblowers to go, as well as criminals, child pornographers and terrorists. And that’s exactly what the darknet is. It’s seen as somewhere new, free and open, for those increasingly worried by the idea that the internet is becoming colonised by commercial purposes.”

Of all the artistic interactions with the darknet, Aphex Twin’s link may actually have been the least sophisticated. But what he has done is place the notion of the darknet, and the Tor project, in a new perspective both to the mainstream press and to an enormous fanbase, given his status as one of the most influential artists in electronic music.

Perhaps, the darknet – which Bannon describes as being like “Paris in the 20s” and Empire as “discovering America again” – has the potential to be a bastion of free speech and creativity, where art can escape surveillance and commercialism, to blend with new technology and hard truths in a way that is no longer possible on the surface internet. As Jamie Bartlett concluded in his book: “Outsiders, radicals and pariahs are often the first to find and use technology in shrewd ways, and the rest of us have much to learn from them.”


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Metal Gear Online brought back to life by professional hackers

The problem with games designed to be played online is that they can be shut down by their publishers. Decisions that often make commercial sense for the publishers a few years down the line, but which still have an impact on any remaining players.

One such game was Metal Gear Online (MGO), which shut down in 2012, four years after it launched. Yet in 2014, the game has been brought back to life by a group of ethical hackers, working under the SaveMGO banner.

Later this week one of the researchers, Joseph Tartaro from security consultancy IOActive, will detail the techniques his crew used to get Metal Gear Online back online for its fans to enjoy.

Tartaro, who will deliver his ‘Cyber Necromancy’ talk at the Brucon conference alongside fellow security technician Matthew Halchyshak, told the Guardian that as many as 80 people are playing MGO every day thanks to the group’s work. And he predicted that other games will be resurrected in the same way.

The group’s aim was to create a server that would effectively trick PlayStation 2 and PlayStation 3 consoles into believing they were speaking with the old official server. In the case of the PS3, the researcher believes this could be the first private server to host multiplayer melees on the console.

The team started with the PlayStation discs themselves, taking a look at the executable files that make the game run.

They figured out how the code worked – reverse engineering it, and then did something similar with the network protocol determining how the consoles communicated with each other, and the now-defunct remote server that once hosted the multiplayer games.

The process was rather tedious because the original online server was no longer available, said Tartaro. The team had to use educated guesses in pushing various pieces of fake data to their consoles, and then using the responses to craft adequate private servers.

This, Metal Gear Online came back to life, initially for PS2 last year, and then for PS3 just over a month ago. In a gaming context, “cracking” is often discussed in the context of piracy, but in this case, the encryption was being cracked in order to help fans of the game play it once more.

“We broke the encryption for the network protocol, as well as the file encryption, but the network protocol was the only one necessary to get it back online,” said Tartaro.

There are a few caveats to this project. Anyone wanting to play MGO again on PS3 needs to be running a hacked console, although for the PS2, a cheat device like Code Breaker will suffice, as well as a rooted console.

The SaveMGO group is providing information about how to modify consoles on its website, but Tartaro recommends that people don’t tinker with the hardware themselves, but rather acquire a downgraded console to install the necessary custom firmware.

These issues arose largely because the SaveMGO project involved altering or patching the game files, with unsigned code unable to run on non-jailbroken consoles.

The team is hoping to find a vulnerability in the game which they could exploit to make hacked consoles unnecessary. “There’s no easy security bypass or vulnerability that I’ve found so far,” said Tartaro.

He also suggested that many other older online games could be brought back to life using similar tactics. “In the end, you’d be able to do this to any game,” he said, pointing to similar work on Pro Evolution Soccer 6 and Resident Evil Outbreak.

The obvious question: what will the original games’ publishers make of these efforts? The SaveMGO group has sent tweets to MGO publisher Konami to make them aware of the not-for-profit project, and are hopeful of avoiding a copyright fracas.

• Replica of Nintendo’s classic NES console goes on sale


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The Emma Watson nude photos threat was a hoax but it was still a threat | Jessica Valenti

emma watson coat dress Emma Watson is disappointed in you people. Photograph: DVT/Star Max/GC Images

When we thought 4chan had threatened to leak nude pictures of Emma Watson as retaliation for her United Nations speech on feminism last week, it was outrage-on-internet-business as usual. After all, women being verbally attacked and sexually threatened for speaking up is nothing new. Finding out that it was all part of a hoax, however, means He-for-She-gate is a full-blown meta-misogynist clusterfuck.

Rantic Media (also known as Social VEVO), the supposed marketering bros behind the threat – hoax or no, it was still a threat – swears that the goal was to bring attention to the sexism of 4chan and the recent celebrity photo leaks. But sexually threatening an outspoken woman to shine a light on how outspoken women are sexually threatened – well, that’s idiotic at best. The Emma Watson hoax was a cravenly opportunistic move to gin up attention using a real issue, a real woman and real fear that women and marginalized groups across the internet face constantly. That’s not marketing or consciousness-raising: it’s harassment.

And what was this intended to prove (other than, perhaps, some nebulous point about the media’s gullibility)? We all already know that 4chan is a cesspool. Using their tactics is like throwing a bag of garbage into the dump: you’re just adding to the stink.

The Rantic “firm” of men didn’t actually believe that women would be grateful, or that they were doing anything to further the conversation about misogyny online, nor about social media threats or celebrity privacy. The supposed hoaxers just wanted their 15 minutes, their 140 characters. The only thing Emma Watson’s harassers achieved was to remind women that our bodies and the sexual fear with which we’ve been instilled since childhood are usable as a joke. As a way to drum up traffic.

The takeaway from their “funny” hoax is supposed to be Everyone loves a sex scandal! – but that’s only true if you’re not the one being attacked, or you’ll never be the one being attacked.

Sexual harassment and online threats against women aren’t something to joke about or try out in service of some imagined greater good: believe me, no good came of this.

The one maybe-bright spot in this week-long Watson scandal is that clearly vitriolic sexism is finally seen as an outrage, and it might finally provoke action. Though, if the threat had been directed at a woman other than the squeaky-clean young, white, former-Hermione, I’m not sure that would have inevitably been the case.

But to the men who decided Watson’s sense of safety was worth throwing to the internet wolves so long as it meant making a splash: Why not try to reclaim that part of your humanity about which Watson spoke so eloquently in her UN speech? Instead of using women’s bodies and fear and sexuality to make money, get attention and feel like men, consider becoming a more “true and complete version” of yourself. And if that completed guy is still an asshole, do us all a favor and back away from the computer. Permanently.


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Game of Thrones actor to play cyber-stalking victim for Channel 4

Maisie Williams Maisie Williams, who plays Arya Stark, has a feisty, likeable screen presence, according to Ben Chanan, who will direct Cyber Bully, the docu-drama's working title. Photograph: Nick Briggs

Maisie Williams, the young Game of Thrones star who plays Arya Stark, is to play a victim of cyber stalking in a Channel 4 drama-documentary.

Williams will star in Cyber Bully, a working title, as a teenage girl facing an anonymous online stalker and dealing with peer-to-peer bullying and advanced computer hacking, and eventually fighting back.

While what happens to Williams’ character is extreme and presented in a dramatic format, the programme is based on dozens of real-life cases of cyber bullying.

Cyber Bully, due to be broadcast in early 2015, focuses largely on Williams’ character and takes place in a single location, with a supporting cast including Ella Purnell (Maleficent) and Jake Davies (X+Y).

It will be presented in the form of a real-time thriller, directed by Ben Chanan, who was also responsible for Channel 4 drama-doc Blackout, which imagined the catastrophic aftermath of the collapse of the UK’s electricity supply.

Chanan said: “The audience will be trapped with Casey for a full screen hour and we need an exceptional actress to play her. I couldn’t imagine anyone else in the role. Maisie Williams is not only remarkably talented, she also has an immediately likeable, feisty screen presence which makes you root for her instinctively.”

Channel 4’s head of documentaries, Nick Mirsky, said: “It is one of the most important purposes of Channel 4 to find new ways of engaging young audiences with the cyber world and the stories that play out on the internet. This film does exactly that in a way that is gripping, relevant and fiercely public service.”

Cyber Bully is being made by independent producer Raw TV, the company responsible for Blackout, with Richard Bond executive producing.

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